Monday, October 21, 2019

Our 20th Season of Haunt: A Review



Since 1999 I have been to almost every Halloweekends/Haunt event, missing only one year, 2017, and at one point this last weekend I looked back and realized just how amazing of a ride it has been so far. With the park’s expansions to Grand Carnivale and Winterfest, it seems to only be getting better in some ways.




So it only made sense that we would come back for 2019, our 20th year covering haunt, and like the previous year, we decided to drive and make it a two-weekend event.





We arrived in Kansas City from our 19-hour drive (not non stop!) from Orlando on Saturday afternoon October 5th. With the park’s promo to add the all-season dining plan in 2019 and it would cover 2020 too, we paid and added that on upon arriving. At the time of leaving town back to Orlando, we have used it four times, a little more than halfway to making it pay for itself and we haven’t even made it to 2020 yet. We arrived at the Oceans of Fun parking lot around 6 pm, and headed towards International Plaza. Since we arrived only 30 minutes before the Overlord’s Awakening there was no “front-row seat” to be had, but we had a decent view. 




The Overlord’s Awakening show was this year with new sets, new advanced lightning, new music, even new pyrotechnics, it makes the overall experience more polished. Another change is that the parade, instead of a straight line back towards Tivoli, it now wraps around International Plaza, much like the Grand Carnivale parade, which makes the experience much less congested and less chaotic. The actual show is about nine minutes long and doesn’t entirely end when the parade moves out. Several characters stick around for a quasi-dance party, offering photo opportunities with characters. Jeff was not exactly partial to the dance mix music version of 1980’s rock hits, however, I liked the overall vibe. The only commentary I might add is that I still miss the motorcycles that used to be part of the parade and were removed 7-8 years ago, which was a corporate decision I still disagree with.




Not surprising, lines for the haunts almost immediately grew to over an hour-long. Since our plan was to buy Fright Lane the next weekend we decided to skip most of the haunts except fright zones. The new haunt/fright zone for 2019 was Peter, Peter, Pumpkin Eater on Forum Road/Heart of America Blvd. After experiencing Pumpkin Eater several times over several visits I think the new haunt is a hit, lots of great theming, and great startles even in a very confined area. The only two changes I might make would first make the haunt one way one since it gets incredibly congested and two, close it off during non-haunt hours as some of the pumpkins and sets had been destroyed by unscrupulous guests.

Peter, Peter Pumpkin Eater Walk Through

We ate at Cotton Blossom BBQ that evening, they were out of the rotisserie chicken so we went with the chicken fingers which were quite good. Our last experience of the evening was Haunted Homecoming at Moulin Rouge. Haunted Homecoming’s intro has been completely revamped this year and is more a tribute to the “Cleaver High School Beavers” theme.  I wasn’t sure what I would think of the new intro when I first heard about it, but I think I enjoyed it better than the old “Thriller” intro which was getting a little old. The theatric effects, especially the lighting has taken has drastically improved over previous years as well. Other than that the show continues to the use of the popular “Cell Block Tango” from the musical Chicago that was introduced last year, as well as many of the other acts from previous years. Overall, we enjoyed the show, and I am once again impressed with the talent level at what is supposably a “small” park.  





We were in town over the next week and visited the KC Zoo as well as drove to Branson for SDC’s Pumpkin Nights. We would come back to KC for Friday, as we planned on visiting WOF both Friday and Saturday. The first Friday Night Fright Night was in 2004, and it was a literal GHOST TOWN back then, you could count the rows of cars in C lot on one hand. The park stuck with it though, and even with the cold and it being a  Friday, the park was still pretty busy. We arrived at the Worlds, a little after 6, and made it to International Plaza around 6:15, we were barely able to get a front-row view to Overlord and the parade. With a better view, I enjoyed the show a great deal more, we were able to check out the details of the roaming characters which were numerous, we both loved the new walking cornstalk character. 

Overlord's Awakening from Saturday, Oct 11th

Our plan tonight was to see if we could still get through most of the haunts in one night, if it was even a possibility anymore without Fright Lane. We started with Khaos which is now located in the nearby Festhaus (near the Grand Carousel). Khaos was originally located at the Coco Palms pavilion over in Oceans of Fun and was moved this year. Khaos replaced Urgent Scare, which replaced Asylum Island in 2016. We were completely underwhelmed with it last year. This year it is distinctly improved, at least in the scare and startle arena, it had a few great rooms that were just plain fascinating. So not to spoil it, I will leave it there. It also includes the infamous “yard” scene from Asylum, which anyone who experienced Asylum Island is unlikely to forget. Think maze of steel bars, fog and LOTS of strobe lights. So that’s the good side with Khaos. It still entirely lacks in theme or story. I only mention this as a negative because every single other haunt at the park has a GREAT theme, and many tell a cohesive, interesting story even outside of the fact that they are also terrifying in many respects. Khaos doesn’t. If there IS a story there, it’s lost on me. Jeff also added his comments that the overall house was too bright and there wasn’t enough fog which I can also concede.





By my timestamp on the photos I took, we entered Khaos queue line at about 7:20 pm and exited the house around 8 pm. It would not be the longest line of the night either. We walked next to Lore of the Vampire, but its line was almost to Patriot so we decided to skip it for now and head to Blood on the Bayou and Ripper Alley which ware right next to each other. By my timestamp, we entered Blood on the Bayou’s queue line at 8:15 pm and were next in line at about 9:07 pm. So right at an hour wait. Bayou premiered in 2015 and is my opinion still the best haunt at the park. It has an amazing theme inside and out and carries it off with both the characters and interior decor perfectly. On Friday night it started a bit slow in the scare category but picked up with a few good startles. I was also informed the other evening that many of the screamsters are based on characters from Voodoo tradition, Papa Legba and Marie Laveau to be specific. It’s the details that few will appreciate, but are still painstakingly re-created that speak volumes to me. Love it. Jeff also wanted to add that he loved the animatronic snake at the end. 



Ripper Alley was next door, its queue line is also mostly in a covered old game building, surrounded by tarp, which offered some insulation from the cold. We got in line around 9:15 and were at the entrance at 9:40 pm, so about a 25-minute wait. Remember how I mentioned all the haunts had definitive themes except Khaos? Ripper is another great example of this, but this time themed to late 19th century England, with an emphasis on Jack the Ripper. The theme is carried throughout the attraction, with screamsters even using quasi-English accents. Coaster101 mentioned this point in their review to accentuate the theme of the attraction and I agree it adds a lot to the experience. Startles were minimal though the level of fog on Friday night was excellent. (fog was somewhat lacking on Saturday). Overall a top-notch themed attraction, definitely worth a little wait, and it always does seem to have a shorter line then it's neighbor Blood on the Bayou.



We exited Ripper Alley around 9:50 pm, It was about 38 degrees at this point. We decided to get something to eat since we had the dining plan and decided on Cotton Blossom BBQ again after we had determined that the heaters were on! We both had the macaroni and rotisserie chicken which was excellent. At this point it was 11, we had done only three haunts, and the cold was starting to make it miserable, which cemented our decision to buy Fright Lane and come back on Saturday to get through all the haunts. Overall opinion on trying to get through most of, or all the haunts without Fright Lane? You can’t. Even on a Friday night with not-so-perfect weather. At least not anymore.





Saturday would be our last day at the park during this visit since we would be spending time with family on Sunday. My first order of business was to go online and buy Fright Lane since I knew that it sometimes sold out. I bought online and paid with tax and fees for the two of us $152.01. It is $10 less per person on Friday nights. We also knew that the weather forecast for that evening would be warmer than the previous evening, and near-perfect for that time of year. This is what I like to call a “perfect storm” or the combination of a great event and great weather making for a really busy day at the park. We made it to Worlds of Fun and again parked at Oceans around 4 pm. My first goal was Pigpen’s Petting Zoo which I had yet to see in person. I have always loved the Cedar Point Petting zoo, and with WOF having the history with its original Alpine Village Petting Zoo, I thought it was a great addition.


Our next order of business was to get something to eat (dining plan!) We decided on Panda Express, but I took one look at that Panda line which snaked past the Spinning Dragons sign and I was thinking it would be an hour-long wait... Nonetheless, we decided to try it, and it only took about 15 minutes from when we entered the line until we had our food. Not bad at all for the crowd level!  




We next went and picked up our pre-purchased Fright Lane passes from the booth at Ripcord, which was extremely easy and fast, At this point, it was about 6 pm. Our plan since we had seen Overlord twice already was to watch from the parade from another vantage point, we choose Americana, right at that new island near Cotton Blossom BBQ. The parade itself was great, I already covered my comments on it earlier, but just be aware if you see it in the area we saw it in two haunts had already split off (Khaos and Vampire). 

Haunt Parade from Americana

After the parade, our first stop was Lore of the Vampire. Turns out it was also the haunt that almost everyone else with Fright Lane went to first. At Vampire we were told by other guests in line that the Fright Lane pass line was 45 mins to an hour, so we decided to skip it and headed towards Bloodshed instead. Along the way we went through Peter Peter Pumpkin Eater, my photo timestamp is 7:47 pm.




Bloodshed had no wait for Fright Lane whats-so-ever, the stand by line wound down Forum, and even had a few switchbacks! Our timestamp for Bloodshed entrance was 8:06 pm. Bloodshed opened in 2007 and is one of the park’s oldest haunts, and still provides a good time. It appears to have had some updates (as in tons of chicken feathers added, and just some cosmetic updates, you know… more carnage). The startles were quite good here, and who doesn’t love a story of a butcher house that starts with animals and ends with humans? Great theme, great story, great scares! Soylent Green is PEOPLE! 





Our next stop was Cornstalkers, this was the one haunt we did not get through last year, it has also been extensively updated this year. The old shed which was the Skeleton Key room is now part of the haunt, and the overall maze seems a great deal longer. Cornstalkers gets a high-grade, once again like almost all the haunts on story and theme. Added in 2010, Cornstalkers replaced Camp Gonna Gitcha.  Camp had been moved over to the Nile location in 2008, but didn’t make the move well. Cornstalkers uses the forested location perfectly. It’s dark, you can’t see much of anything, and only hear the wind moving through the leaves above the cornstalks around you, creepiness perfected. We had been told this was one of the best haunts, but for our personal experience, it was rather… lackluster. Staffing in regards to Screamsters seems to have been a problem. Sheer numbers of guests was another I think, the line for stand-by stretched to Boomerang, the Fright Lane wait was the longest we experienced all night at almost 20 minutes!  Usually, the park sends groups with spacing between them to allow Screamsters to reset, in our experience, it was almost non-stop guests. There was just no way the Screamsters could attempt to scare every single guest, with an already limited number anyway. Our time stamp on arrival to the line was 8:22 pm, actual entrance into the attraction was 8:39 pm.





Our next stop was Chamber of Horrors: Condemned, which uses part of the old Zambezi Zinger queue house. This haunt has one of the more interesting stories since it started as Master McCarthy’s Dollhouse in 2008, became Mizz Lizzie’s Chamber of Horrors in 2013 and Chamber of Horrors: Condemned in 2018. This haunt has in the past been rather lackluster, really struggling both with its story, theme, and scares. This night, in particular, was a good one for it. The timestamp for arrival was 9;04 pm. The theme here is a wax museum of various old Hollywood characters melted and mangled by a fire (hence the condemned part). We were given a flashlight since the haunt itself is very dark,, which was a nice change from the overall brightness in other haunts we had experienced. I could easily pick up on the storyline with screamsters and various mannequins dressed as you would expect from 1930’s old Hollywood, (and the trick is telling which one is real and which ones were not!)  all with faces that appeared melted. With it being so dark, it allowed the screamsters full reign to scare, and there were several good startles. Lots of fun, and it didn’t appear to have as long as a stand by line as others.

Boneyard Walk Through

We next headed to Boneyard, which was originally Fright Zone and changed names in 2014. In 2016 I gave Boneyard a bad review since there were no screamsters at all during the few times we went through. This time, it was massively crowded with guests, but there were also several screamsters too, and we also ran into the Overlord! 




My timestamp has us going through Boneyard around 9:23 pm, I took some photos of Zulu around 9:30 pm, and we arrived at Zombie High at 9:37 pm. It like most haunts had no wait for Fright Lane. One of my favorite little details with haunt is that Zombie High’s fictional high school is “Cleaver High” with the mascot being the beaver. This same fictional high school detail is shared by Haunted Homecoming and originated with the long-running Stax of Wax show at Moulin Rouge which premiered in 1985. Like a lot of the haunts I enjoyed Zombie High more than I have in the past, there weren’t a lot of startles or scares but I did feel in a way that I had stepped into a scene of “Zombieland”.  



Our next stop was Khaos, which was probably one of the most confusing experiences we had. The signage on the Festhaus showed Fright Lane entrance on the left, with regular stand-by on the right. The problem was the line was way past the structure so Fright Lane and stand-by guest were mixed together, causing… Khaos. We only spent 5-10 minutes in the “line” before deciding it wasn’t worth it and bailing since we had done Khaos the night before.




We headed towards the Orient for Lore of the Vampire which had about a 5-minute line for Fright Lane, I know we entered the haunt around 10:47 pm. Lore is always dependable, the theming is very detailed and never disappoints. The top floor is relatively unchanged since the haunt opened in 2004. The basement level of Lore has been updated several times over the years, and I found it to be a very disorienting experience, it was also the location of the only startle I experienced in Lore this time around.  A couple of comments, Lore of the Vampire is in the old Orient Express queue house and also incorporates the old 100-foot tunnel from Express which is always a fun feature and lends itself perfectly to being just plain terrifying.  There is also a great cemetery on the walkway between the old queue house and tunnel which is usually a prime opportunity for scares, but during our visit severely lacked in fog, which is a key element in distraction and scares.  The lack of fog really detracted from the experience.  I do have to say the lack of fog did give me a good look at old tram road still located directly opposite the tunnel entrance. 




We next headed to London Terror and Blood on the Bayou, which had no wait for either on Fright Lane, our timestamps for both of them were 11;26 for Bayou and 11:33 for Ripper. Since we had experienced both on Friday I won’t add much to our previous reviews except to say that Bayou had several more startles and scares in it than the previous evening. Great experience.



Afterward, it was nearing 11:45, and we knew to use the meal plan one more time we would have to get to a restaurant before Midnight since most close an hour before the park. We decided to head to Coasters, and on the way stopped at Outlaw’s Revenge, the last of the three fright zones. Jeff as readers may not know was one of the first Outlaws when this fright zone opened in 2008. I noticed there were far more sliders then I remember in the past (screamsters that slide on their hands and knees to startle/scare, NOT to be confused with little hamburgers). It is impressive and requires a great deal of skill, plus its just fun to watch. There was also a ton of fog which was awesome. We continued towards Africa via Europa. For those that don’t know the walkway between Europa and Forum Road has been open since the train is not operational.


We made it to Coasters right before Midnight and were able to find a table (though there weren’t many), the food was okay, palatable, but not anything to write home about.  About this point, it was getting pretty chilly, and we were tired so we decided to head out towards the parking lot. One point Jeff and I talked about on the way out is the idea of making Haunt a separate gated admission, and then move all the haunts over to Oceans of Fun making Worlds easier to sweep of guests. It’s just a thought and probably will never happen, but like so many things at Worlds of Fun, we love to discuss possibilities.  






Overall, we had a great time at Haunt this year. Yes, on Saturday it was crowded, but the Fright Lane made for an entirely enjoyable experience. I am the last person on earth that would ever condone paying for a “skip the line” option, we have never even considered buying Fast Lane at the park, and I am still relatively opposed to the concept of paying to cut in line on principle. With that being said… while expensive, Fright Lane REALLY works, and if you want to experience all the haunts on one night it’s the only way to do so. We were able to get through all 8 haunts in a little over 3 hours on a very busy night. The stand out haunts for me personally were Blood on the Bayou and Bloodshed, both really capture the perfect essence of theming, scare, and just plain creepiness. They are perfectly executed. Not to say the screamsters in the other haunts aren’t just as hard-working and talented, they are and there isn’t a single haunt I would not recommend experiencing if you have the time. Looking back it still amazes me how far the event has come and it doesn’t seem to show any signs of slowing down, we look forward to coming back next year!  

Sunday, September 15, 2019

Saying Good-Bye to Diamond Head and a retrospect on Oceans of Fun's 38 Seasons!

Diamond Head in 2013

I was asked several months ago about doing a blog on Oceans of Fun history. Then Worlds of Fun published a blog on the topic, and I didn’t want to seem like I was copying, so the idea went to the back burner.  However, with the recently announced removal of Diamond Head, I thought it might be an opportune time to look at how Oceans of Fun evolved around the three original slides-- Maui Wowee, Honolulu Lulu and Waikiki Wipeout. All three marked the end of 38 seasons in operation this month.


Kansas City dignitaries shattered a giant water bottle against a 41-ton earthmover to officially break ground for Oceans of Fun.  Participating from left to right are Bob MacGregor (president of Kansas City Chamber of Commerce), Pat Tierney (President of the Convention and Visitors Bureau), David Rismiller (president of Commerce Bank), Lee Derrough (Vice President and General Manager of Worlds of Fun), Jack Steadman (President of Worlds of Fun), Chuck Boyd (Director of Missouri Division of Tourism), Bill Linscott (Linscott, Haylett, Wimmer and Wheat), and Gary Maggert (Engineer for Burns and McDonnell)


To understand the historical impact of Oceans of Fun, it’s also important to understand the world it was created in. 1977 was a pivotal year for water parks and for Oceans of Fun. Wet N’ Wild, the park many consider the first “true” water park, opened in Orlando, Fl. in 1977. Probably not coincidentally, 1977 was also the year that General Manager of the park at the time, Lee Derrough, had the idea to build a water park adjacent to Worlds of Fun. It would take a few years, but Oceans of Fun would finally be announced to the public on December 17, 1980. The original plan was a 35-acre tropical-themed water park, complete with wave pool, water slides, a five-acre lake and an Olympic-size pool. Groundbreaking occurred on June 11, 1981, when the park was again lauded by Robert Butler of the Kansas City Star as a 35-acre water park, with a budget of $6 million. By May of 1982, the budget had grown to $7.25 million and the park itself had grown to a total of 60 acres making it, at the time, the world’s largest water park.  


Opening Day, May 22nd, 1982 was a chilly day with temperatures in the 60's.


The park would open on May 22, 1982 with a total of 16 attractions. The Surf City Wave Pool and Castaway Cove adult pool are still there, relatively unchanged. Buccaneer Bay, spanning four acres, is also still there, but in 1982 was home to a ski show. Next to Buccaneer Bay, in what is today Coconut Cove, was a one-acre sandy lake known as Neptune’s Lagoon   (the two lakes together were five acres). The Belly Hai/Knee Hai children’s water play area was located right next to Castaway Cove. The last major attraction was Diamond Head, 50-feet tall and offering a combined total of 1,200 feet of slides. Today, and for the last many years, the area around the Diamond Head splashdown pool has been relatively quiet, but back in the 1980’s it was the place to be.  I remember being told that the slides progressed from least thrilling to most thrilling left to right, but I can’t remember if that was from the base or from the tower. I did not ride them back then. I was terrified of coasters, and water slides were basically the watery cousins of the steel coasters on the other side of the fence.


Diamond Head in 1982, you can even see Neptune's Lagoon in the background!

Castaway Cove and Belly Up Bar looking pretty similar to the way it does today. 



It was in 2009 that the park first looked at replacing Diamond Head, but instead elected to simply refinish them. That was the year I finally got up the courage to ride the slides I had spent so much time around when I was younger. They definitely offered quite a thrill.  As some have mentioned it felt like you were about to be launched out of the slides and onto the rocks below! 


Typhooon with Diamond Head and Neptune's Lagoon in the background.


Oceans of Fun and Mid-America Enterprises wouldn’t sit on their laurels, and in 1983 would continue to expand the world’s largest water park with Typhooon, billed as the world’s largest dual flume racing slide.  Designed by Waterforms, Inc. of Atlanta, Ga., the slides towered five-stories tall, 400-feet long and allowed guests to reach speeds of up to 30 mph.  

Press Release for the Oceans of Fun additions for 1983. 

Frisbee Folf and Typhooon in the background under construction.


Also new in 1983 was Frisbee Folf, or Par None Frisbee golf course, complete with nine “holes” (giant frisbee catching chain poles) designed by Tom Ingle.  At Neptune’s Lagoon, the park continued its expansion with the addition of Bobbin N’ Wobblin, a watery obstacle course complete with floating pads and overhead nets. It would be an attraction that would challenge the uncoordinated kids like myself for years.  I could never stay up on those floating logs.  For the littlest visitors, the park also expanded its children’s activities with a new play area, Treasure Island. 



Caribbean Cooler in 1987!

Loving that green Astroturf! (You can also see Toobie or Not Toobie in the background)

The next big addition to Oceans of Fun wouldn’t come until 1987, and really would be the last of the old-style Oceans of Fun additions. Caribbean Cooler was introduced, which is Oceans of Fun’s lazy river. We had several old 1987 photos donated to us recently, which were likely taken around opening day, and they display the signature green Astroturf being laid around the attraction. No one who went to the park in the 1980’s can forget that bright green Astroturf! It was so pervasive! Caribbean Cooler was built at a cost of $750,000, and designed by Burns & McDonnell. Growing up in the 1980’s, I can vividly recall when Caribbean Cooler opened, there were no trees (or more likely they were super tiny), like there are today, the water always seemed like it was freezing, especially the water spray area, and if you wanted a tube you had to pay to rent one. There was no complimentary tube rental back then. You paid your couple of bucks to rent a bright yellow tube, and received the tiny coupon to return for a partial refund when you brought it back.  And like so many other attractions at Worlds and Oceans even the tube rental shacks had cute, play on word names, Toobie or Not Toobie was near Caribbean Cooler, George’s Rafts was up by the Wave Pool.  

Toobie or Not Toobie, which can also be seen in the photo above. 


Crocodile Isle Concept Art from the Press Release.


1991 would see the addition of Crocodile Isle children’s play area, replacing the original kid's water play area Knee Hai/Belly Hai. The next season, 1992, would be incredibly instrumental in the future of both parks. Many parks at the time were adding Intamin water chute rides. Worlds of Fun/Oceans of Fun took it a step further, and added not only its version known as Monsoon, but also offered it as a ride that could be experienced from either Worlds of Fun or Oceans of Fun. In doing so the Same Day Gateway was created.



Monsoon on opening day 1992. It was once again rainy and cold. (There seems to be a pattern to this...)




Photo of Monsoon from 1998 where you can still see the clear delininiation between Oceans of Fun and Worlds of Fun on the Monsoon bridge.

It might be hard for some younger readers to relate, but there was a time period, about a decade really, when a guest to Oceans of Fun could not even see Worlds of Fun from its grounds. I vividly recall being told on numerous occasions that the parks were only separated by a fence.  Maybe not a major revelation to an adult, but mind-blowing to an 8-year-old in the 1980’s. Of course, that’s not the only funny story related to the Same Day Gateway…Back when I worked at Worlds of Fun as an Ambassador from 2005 until 2010 ride crews would create funny shirts for themselves and their ride, I vividly recall Monsoon’s reading along the lines of “Monsoon Border Patrol”.  I am sure it was quite an accurate description.  



Captain Kidd's from the Press Release

1992 didn’t just see the addition of Monsoon though at Oceans of Fun. It also saw the removal of Neptune’s Lagoon beach and lake, and the more clean-lined Coconut Cove pool was added featuring zero entry. 1993 would see the expansion of Coconut Cove with the popular Aruba Tuba slide complex. The last attraction added to Oceans of Fun by owner Hunt Midwest was the expansion of Oceans of Fun’s children areas with Captain Kidds in 1995.

Hurricane Falls, new for 1999!


Many write off the last twenty years as not distant enough to really be considered history, but those years, and the attractions that were added, play a big part into what Oceans of Fun is today. Hurricane Falls, a family-style raft slide, was added in 1999, and was the first addition to Oceans of Fun by new owner Cedar Fair L.P. It also saw the eviction of Frisbee Folf. 2003 saw the addition of the water play area Paradise Falls, which included several more water slides. 


Paradise Falls new in 2003!



2013, though only six short years ago, had possibly one of the biggest impacts on the park's overall history. Not only did the park add its first thrilling water slides since Typhooon with the Predator’s Plunge Slide complex, they also completed a refresh to the rest of the park. However, the biggest change was when Oceans of Fun finally knocked down the proverbial fence and became one park along with its older brother, Worlds of Fun. Oceans of Fun was a whole new park both in appearance and in function, and had a whole new collection of brand new water slides.
Predator's Plunge Slide Complex new in 2013!


Diamond Head was not only just one of dozens of water slide options available, it was also old. No attraction is immortal, just like no person ever is (except for Zulu which actually is*).  When Diamond Head’s removal was announced, no one was surprised. No one cried, no one thought of protesting it, because we all acknowledged its time had come long ago. It is a good thing that it is being replaced with what looks to be a great new addition to Oceans of Fun. But there’s still a part of me that can’t help but remember back to those early years at Oceans of Fun, and I realize I am saying good-bye to one of the last physical vestiges of the water park with the iconic green astroturf and brown sandy beaches. Good-bye Diamond Head… and thanks for all the memories. 

*Before anyone takes this seriously, it was a funny editor's note added by one of my proof readers that I thought was funny enough to keep.  



Special Thanks to Greta Erhardt for the Oceans of Fun Caribbean Cooler photos, and to Andrea Martin, Peter Celuch and Steve Murphy for assisting in proofreading this story.  


Monday, September 9, 2019

15 Years of Halloweekends and Haunt Maps from 2003 to 2018

With the 17th season of Haunt upon us, starting this upcoming Saturday, September 14th, I thought it would be fun to look back on all the Haunt Maps from 2004 to 2018.  There was no specific Haunt/Halloweekends map in 2003 since it hadn't really established itself as a totally unique event at that point.  There was however a press release and here it is:


I have always found history fascinating, so it should come as no surprise that I have spent the last 25-odd years researching Worlds of Fun history.  In all that time, since I first saw the old 1970's maps hanging on the wall in the administration building I have had a rapt love of park maps.  I believe they tell a unique and detailed story of park history and that is why I wrote a blog specifically on souvenir maps about two years ago, and am writing this one today.  So without further ado, onto the maps.


2004


2004 was the technically the second year of Haunt, or as it was known at this point, Halloweekends, but was the first year with its own map.  New in 2004 was Camp Gonnagitcha Wichahatchet, Lore of the Vampire and Meat Cleaver High!  The last two are still with us and are celebrating 15 years this year! 


2005


2005 was really an expansion year for Haunt/Halloweekends, it saw the introduction of Dominion of Doom on Forum Road, and was also the first year I was a Screamster myself (in Dominion of Doom no less).  Slash, an adult illusionist show premiered at the Tivoli Music Hall as well.

2006


2006 was a massive year for Haunt/Halloweekends, at least from a historical vantage point. 2006 saw the introduction of a new haunt, Asylum Island, which was the first Haunt to pull multi-hour lines.  I was a Screamster at Asylum Island in 2006 and 2007 and regularly remember park staff letting us know about the three-hour line waiting for us outside.  

2007


2007 was even more massive year for Haunt from a historical vantage point.  First, it introduced the park's 7th haunt, Bloodshed.  Second, it was the first year make-up was NOT done at the individual haunts but instead at a central location near the Administration building.  This created the necessity of a "parade" to move monsters to their respective haunts.  Third, Worlds of Fun decided for this one year only to keep the park open the entire week up to Halloween (which was a Wednesday in 2007), which caused the change from Halloweekends to Halloween Haunt.  Fascinatingly enough this was also the first year that the park changed from the Partridge font on the logo to the current Impact font still in use today.

2008


2008 introduced two new haunts bringing the total to 9 Extreme Haunts for the park.  New in 2008 was Outlaw's Revenge, which is still in existence in its original Americana location, and Master McCarthy's Doll Factory, which would be replaced by Chamber of Horrors in 2013.  Also of note, Camp Gonnagitcha would move in 2008 from its original location, where Prowler is now, to the Fury of the Nile queue line area.

2009


2009 was another year of monumental changes.  2009 introduced the Overlord's Awakening, creating the opening show as we know it, for the most part, today.  With the addition of Overlord's one major change occurred with Haunt too and that was that Lore of the Vampire would no longer be open on Sundays as it previously had.

2010


In comparison to the previous five years, 2010 would have relatively minor changes.  The most major change was the removal of Camp Gonnagitcha and the addition of Cornstalkers in its place. Another major change involved changing the event from a six-weekend event to a seven-weekend event, causing the event to start more in mid-September than late September as in previous years.

2011


2011 saw two major changes over 2010.  First, London Terror, the first variation on the "Steampunk/Dr. Jekyll/Mr. Hyde" theme replaced Dominion of Doom on Forum Road.  Second, 2011 saw the introduction of the Fright Lane or Skip the Line pay-extra pass. This season also saw the short run of the "Half Pint Brawlers" or midget wrestling at Country Junction.   2011 would also be the last year for two of the old Boo Blast favorites, Witch Doctor's Revenge and Digger's Used Coffin Lot.

2012


2012 would be another expansion year, with the addition of an entirely new haunt, Zombie High.  Blood Drums, a show featuring percussion on ordinary objects, would be located at Country Junction this year too.  2012 would be the last year for the Tivoli Spooktacular show, known this season as Captain Hook's Pandemonium. 


2013


2013 would be an interesting year for Haunt.  It would see the introduction of Chamber of Horrors, replacing Master McCarthy's Dollhouse in Africa.  Inferno, a street atmosphere show would premier in Scandinavia as well.   Also in 2013, the park would introduce the first Skeleton Key Rooms and Fright Lane Plus pass which would include them as part of the Haunt experience.

2014


The major addition for 2014 was Ed Alonzo's Psycho Circus show that would run at Tivoli Music Hall during Haunt for a total of three, very successful seasons.  Also, added in 2014 was Boneyard, a new fright zone replacing the old, original 2004 Fright Zone.

2015


New in 2015 was probably my favorite haunt currently in operation, Blood on the Bayou.  Hexed, or the addition of the Witch of the East and West to Overlord's Awakening was added in 2015 as well.

2016


2016 would introduce a new haunt, or more correctly a re-vamped one with the move of London Terror to Bicentennial Square and be re-named London Terror Square.  2016 would probably be more memorable for the re-naming of 10-year-old Asylum Island to Urgent Scare.  It would also be the last year for the Ed Alonzo Psycho Circus show.

2017


2017 would see the re-naming and theming of London Terror again, this time to Ripper Alley, but still located at Bicentennial Square.  Entirely new for 2017 would be the Skeleton Crew show at the new International Plaza stage.  2017 would also be the last year for the Skeleton Key rooms as well as the last year for Urgent Scare/Asylum Island.

2018


2018 would bring two re-themed haunts, Chamber of Horrors would become Chamber of Horrors Condemned, while Urgent Scare would be completely re-themed to Khaos Unleashed.  

The 2019 Haunt Season is upon us and its truly amazing to see how far Halloweekends and Haunt have developed over the past 16 years.  No one would have believed it would have become the highlight of the season way back in 2004 when we stood in line and marveled at the 30-minute line for Camp Gonna Gitcha.  We will be back in Kansas City to cover Haunt Oct 5th and 6th and October 12th and 13th, watch for updates soon!